HeartX Whitepaper V0.9.2
  • Overview
    • HeartX Overview
    • Getting Started
    • Join the HeartX Community
  • HeartX System
    • Vote System
      • Credit Score (C)
      • HeartX Energy (E) - Open Beta
        • HeartX Energy (E) - Close Beta
      • HeartX Collection
    • Boost System
    • Trade System
    • Level System
  • Tokenomics
    • $HNX - Utility Token
    • $HTX - Governance Token
  • Airdrop
    • Airdrop - Season III (Open Beta)
      • Vote2Earn V3.0 - ($HNX)
      • Boost2Earn V1.0 - ($HTX)
    • Airdrop - Season II (Close Beta)
      • Vote2Earn V2.0 - ($HNX)
      • Vote2Earn V1.0 - ($HNX)
    • Airdrop - Season I (Airdrop Game)
  • Governance
    • Governance Scenarios
    • Voting Power - veHTX
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  • 1 V3.0 Test Period
  • 2 Boost Rewards
  1. Airdrop
  2. Airdrop - Season III (Open Beta)

Boost2Earn V1.0 - ($HTX)

Boost System will be revealed in Airdrop - Season III (Open Beta)

1 V3.0 Test Period

TBD.

2 Boost Rewards

2.1 HeartX Index Ranking requirement

During the Boost Cycle, rewards will be distributed every week, according to different HeartX Index ranking requirements for artworks.

The following table outlines the ranking requirements for each week.

Period
HeartX Index Ranking Requirment

Week 1

Top 40%

Week 2

Top 30%

Week 3

Top 20%

Week 4

Top 10%

2.2 Boost Expiration Period

All Boosts are only valid for the current cycle, with a maximum Expiration period of 4 weeks.

2.3 Reward Pool

June 16th - July 9th

Period
Reward Pool ($HTX)

Week 1

500

Week 2

1,000

Week 3

1,500

Week 4

2,000

July 9th ~

Period
Reward Pool ($HTX)

Week 1

1,500

Week 2

3,000

Week 3

4,500

Week 4

6,000

2.4 Reward Distribution

  1. Boost revenue ($HNX)

Role
Percentage

HeartX Treasury

90%

Owner of art works

10%

Winner of Week 4 each cycle

0%

* The distribution of boost revenue will be regularly adjusted based on the platform's operation strategy.

* From now on (June 12nd 2023), the revenue of the HeartX Treasury (90%) will be directly burned.

  1. Boost Winner ($HTX)

R(u) = B(u) / S(b) x P(w)

  • R(u): Reward for a boost winner

  • B(u): The amount of boosts user purchased that meet the Weekly HeartX Index ranking requirement

  • S(b): The amount of boosts whole platform purchased that meet the Weekly HeartX Index ranking requirement

  • P(w): Weekly Reward Pool of $HTX

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Last updated 1 year ago