Boost2Earn V1.0 - ($HTX)
Boost System will be revealed in Airdrop - Season III (Open Beta)
TBD.
During the Boost Cycle, rewards will be distributed every week, according to different HeartX Index ranking requirements for artworks.
The following table outlines the ranking requirements for each week.
Period | HeartX Index Ranking Requirment |
---|---|
Week 1 | Top 40% |
Week 2 | Top 30% |
Week 3 | Top 20% |
Week 4 | Top 10% |
All Boosts are only valid for the current cycle, with a maximum Expiration period of 4 weeks.
June 16th - July 9th
Period | Reward Pool ($HTX) |
---|---|
Week 1 | 500 |
Week 2 | 1,000 |
Week 3 | 1,500 |
Week 4 | 2,000 |
July 9th ~
Period | Reward Pool ($HTX) |
---|---|
Week 1 | 1,500 |
Week 2 | 3,000 |
Week 3 | 4,500 |
Week 4 | 6,000 |
- 1.Boost revenue ($HNX)
Role | Percentage |
---|---|
HeartX Treasury | 90% |
Owner of art works | 10% |
Winner of Week 4 each cycle | 0% |
* The distribution of boost revenue will be regularly adjusted based on the platform's operation strategy.
* From now on (June 12nd 2023), the revenue of the HeartX Treasury (90%) will be directly burned.
- 2.Boost Winner ($HTX)
R(u) = B(u) / S(b) x P(w)
- R(u): Reward for a boost winner
- B(u): The amount of boosts user purchased that meet the Weekly HeartX Index ranking requirement
- S(b): The amount of boosts whole platform purchased that meet the Weekly HeartX Index ranking requirement
- P(w): Weekly Reward Pool of $HTX